Transmutation cantrip. If you have spell slots of the appropriate level, you can use them to cast either of these spells. Dryad Saplings learn the druidcraft cantrip at first level. Long-time lurker, first-time poster. Snowflakes) Make a seed sprout or one plant bloom. Earlier we said shillelagh was a better melee cantrip, but you are already shapeshifting so much that you might as well take this cantrip instead. Lemons can be preserved in salt water and spices, to add a lovely flavour to stews etc. 2. When you reach 3rd level, you can cast cause fear as a 2nd-level spell once. While this cantrip definitely doesn’t work on magical flames, it can work on flames created by magic — as a 5e dev puts it, “the trick is going to be the duration of the fire-creating spell. The scope of Druidcraft effects are either very narrow or not specific, in addition to being limited to a class that only has 2 cantrip slots at level 1. If somebody casts a spell to Control the Weather or change it from what it was supposed to be then. Add on the fact that Druidcraft is a Cantrip that requires no materials to cast, and you have instantly become the parties swiss army knife. This effect persists for 1 round. This is an update of my previous answer. 1. You know the Druidcraft cantrip. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous. Rustling leaves distract a pursuer, the campfire lights up without issue, and a field of seeds bloom. You instantly light or snuff out a candle, a torch, or a small campfire. Druidcraft. Guidance is an amazing cantrip. Frost bite is what I’d argue is the best Druid damage cantrip. I'm kicking around some custom backgrounds that give a non-damaging cantrip. It’s such an amazing RP cantrip but druids really need the cantrip power to get through the first few levels where slots and wild shapes are scarce. At 5th level you can also cast Animal Messenger once per day. And maybe give them an illusion cantrip of some kind? Not familiar with wizards either. As you walk, a dusting of petals drift behind you, disappearing before they touch the ground. I like this answer. Later on, nature cleric would give you things like plant growth and tree stride which both seem like things you might likeLong tied to the natural heart of the Lotusden Greenwood, these halflings have adapted to live synergistically with the chaotic laws of the wilds. Druidic magic is part of the runes, so one who uses that magic will also sense it's presence and know where to look. This is useful when traveling between areas or in Dungeons & Dragons campaigns where survival is a major aspect of the gameplay, so it should take up a Cantrip slot if a lot of exploring is going to happen. You'll want a ranged damage cantrip, a melee cantrip, druidcraft, and some utility. Fairy Rings When Zybilna ruled Prismeer, the forests of Thither were home to a host of fairy rings that functioned as fey crossings to different worlds in the Material Plane. If the PCs can use Druidcraft to blind an opponent, then so can an NPC's minion acolyte. May be intentional but as written it would snuff out a 120 foot radius of fire as an action with may be to powerful. It's a long wait until level 10 for the third one, but only four levels from then (level 14) for them to get their fourth. Galsariad Ardyth (Tier 2)Guidance is one of the best Cantrips in the game and always worth a pick if you care about supporting your party this way. The weapon also becomes magical, if it isn't already. This means that cantrips can be used any number of times between rests (though there is a limit to how many can be used in a turn). As an aside, clerics only have about 3 cantrips which are decidedly better than Light, so it's a pretty easy pick by level 4. If I don't have darkvision, definitely Produce Flame. Spells. Toll The Dead 5eOr maybe take away flight, and the druidcraft cantrip feature thing and give them the halfling luck thing. If the duration is instantaneous, the. Dancing Lights is a cantrip that can be used at will without consuming spell slots in Dungeons and Dragons 5e. He may have a slightly upgraded version that gives the whole druidcraft cantrip, or he may have just the flower bit as a flavor thing from having been relatively close to Keyleth compared to most Ashari* or from having tried to train under her. Whispering to the spirits of. Wisdom is your spellcasting ability for these spells. What Book Is Druidcraft In? You can find the druidcraft spell in the sourcebook of “Dungeon & Dragons Player’s Handbook” whose full details are in the book. Duration. The only non-combat utility this subclass gets is in the Prestidigitation or Druidcraft cantrip. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, resistance, thorn whip 1st level (4 slots): cure wounds, faerie fire, thunderwave 2nd level. At 3rd level, you learn arcane techniques that are fueled by. Mending. You instantly make a flower bloom, a seed pod open, or a leaf bud bloom. Although there are several elven subraces that reflect the myriad ways this ancient race has split and spread across the DnD multiverse, they all share common features that connect to their shared history. Druidcraft is a transmutation cantrip spell, its a good level for spell. Best Races for Druids. Druidcraft is a fun “creative” cantrip that has a lot of potential uses, the main use of Faerie Fire is to find invisible enemies and Enlarge / Reduce has great combat potential for the enlarge half and good scouting potential for the reduce half. Thorn Whip Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous You create a long,. Any big company would be thrilled when repairing the main axis of the production line takes 1 minute to repair rather than 3 hours. Spare the Dying Necromancy cantrip Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous You touch a living creature that has 0 hit points. Subsequent cantrips would likely be easier but laying the groundwork for learning cantrips and even becoming a wizard in the future should take a decent amount of time. Explorer. Components. Thorn Whip is a scalable melee attack cantrip with a range of 30 feet. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your. Casting time: 1 Action. You know the Druidcraft Cantrip. 1. Sure, theres call lightning, control weather, control winds, fog cloud, gust of wind, sleet storm, storm of vengeance, whirlwind, but that's a handful of true weather spells across all the spell levels. Hmmm - Druidcraft is a good thought. Really dropped the ball yesterday. Circle of the Moon. 5e SRD:Druidcraft. Okay, im back with another idea. Inner sun. Honorable Mentions-Greenflame Blade (Cool & useful), Mage Hand (Super useful), Shape Water (Almost. It's another good cantrip choice in my opinion, but it's also another group-dependent one. Custom backgrounds granting cantrips. It's meant to do damage and specifically mentions lighting things on fire. This means we now can shift tactics on the fly. Druidcraft Transmutation cantrip Casting Time: 1 action Range: 30 Components: V, S Duration: Instantaneous Casters: Druid. Thorn Whip. thank you for coming to my Ted talk. Once you reach 3rd level, you can cast the ray of sickness spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Wisdom is your spellcasting ability for these spells. but as a cantrip you must take upon leveling up. Take the Druidcraft cantrip and come up with cool descriptions of your lightning and thunder spellcasting and spell effects. At 1st level, you know the Druidcraft cantrip (this cantrip does not count against your cantrips known) and two other cantrips of your choice from the druid spell list. It sounds lame but you could go vegan and never go hungry again. When you reach 3rd level, you can cast the Calm Emotions spell at 2nd level with this trait and regain the ability to do so after a long rest. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. ago. You know the thorn whip cantrip. That’s definitely the fastest way. I. Indoing so making an attack that at first. These spells don't require the material components normally required. The effect must fit in a 5-foot cube. Dancing Lights/Light/Continual Flame/Daylight (Various spell levels) Provides light, which can supplement light on days with poor weather or extend light during non-ideal growing seasons;36 without items and 20 in a stat. You know the Druidcraft cantrip. Thorns Whip is a dual-cantrip too (or even more with DM leeway): it is a melee attack, so you have something WIS-based you can use against any close-by enemy. com Druidcraft. Druidcraft is kind of a poor man's Prestidigitation, though predicting the weather is not to be underestimated. Prerequisite: druidcraft cantrip. Frostbite: Frostbite has a very interesting secondary effect (giving disadvantage on target’s next attack). They can force a seed to open (gestation), they can make a flower blossom (age), they can make a leaf bud bloom (aging again). . Duration: Instantaneous. Starting at 18th level, the primal magic that you wield causes you to age more. Option 1 is the way most people do the spell. Giving Cantrip to all characters. Cantrips are a spellcaster’s best friend. Other than that, a utility/flavor cantrip could be fun, like druidcraft, mold earth, or shape water. Ability Score. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24. This material is published under the OGL 1. A lot of people just don't take them unless they don't know what else to take, since you could use that slot for something clearly useful instead like guidance, an attack cantrip, mage hand, etc. 0a. ago. Range: 30 feet. Druid Craft Dnd 5e. Druidcraft is a cantrip that can be used at will without consuming spell slots in Dungeons and Dragons 5e. Presdigitation for druids. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. Not to mention you can reduce yourself to finally be tiny-sized (at least for a minute). Paladin: Cantrip to clean and style your hair as a bonus action. Range: 30 feet. Druidcraft CANTRIP. Considering the standard cantrip adds spellcasting modifier to damage, that'll mean you lose damage if the special doesn't. Control flames also has twice the range of druidcraft and six time sthe range of prestidigitation, so spreading fire can happen. I think a house rule allowing them to do a little more at each of the thresholds where other cantrips scale up in damage would be completely reasonable, though — as long as it doesn't intrude into the power levels of non-cantrip spells. You learn an additional Druid cantrip of your choice at 10th level. Druidcraft can be turned into a job, being able to know weather and have small nature effects could be useful for botanists, florist, weather forecast and so on. Armor of Agathys LEVEL 1. Prestidigithingy has a wider range of abilities that give you far more leeway with your role playing style, but Druidcraft gives you ambush-friendly distractions at a useful range. Other than that, the usual utility Cantrips are always a good choice. Half-Dryad of the Sun . Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. Because Druidcraft should work on most seeds and berries contain seeds, this should work. Wisdom is your spellcasting ability for it. Step 3: Plant Sprouts. By and large, Light is the far superior. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect: ControlDescr. Wisdom is your spellcasting ability for these spells. Plus you can insult things to death. Rune Knight gets a relevant Tool Proficiency, up to 5 Rune Passives and Giant's Might Arcane Archer gets to play with 9/12 of its tiny list of. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or Druidcraft cantrip. . Toll the Dead, Mending, Magic Stone, Thornwhip, Shape Water, Mold Earth, Gust, Druidcraft, Thunderclap, Firebolt, and Acid Splash. A comprehensive list of all official Druid spells for Fifth Edition. Then you have a bag of seeds on you for a plant you need. If you are in a world where the weather is important, this cantrip can be a lifesaver. The one cantrip that no one, and I mean no one. The player chooses a mental stat to be associated with the spells, with Faerie Fire and Enlarge/Reduce Person having one use per long rest. The plants move slowly at 10 feet per round, and is not strong enough to cause damage. Average Rating (53 ratings) "This adventure is a critical hit on almost every single aspect of adventure writing. Druidcraft are hobbled by it's description and it is a damned shame. Intimidation advantage – Create the sound of a. Uses for druidcraft in 5e? I knew a druid who used druidcraft like every session when we played. Every Wizard Cantrip in 5e, Rated and Rebalanced. For Druidcraft I have the following Druidcraft. Guidance makes you generally better at everything you can take a few seconds to pray about. It is the only cantrip not on any class’s spell list (even the Dimir Guild’s Encode Thoughts is on the wizard spell list. Druidcraft. Whenever my druid talks about "his people. The latter wont be useful on the go. this allows you to use druid spells that require plants in areas where there are none . You cause flames to flicker, brighten, dim, or change color for 1 minute. benry007 •. Components: V, S. Yes, Prestidigitation is a good spell. The beast magically understands the command but is under no compulsion to obey. That. An okay cantrip coupled with two solid spells that can also be recast using normal spell slots is a lot for one ancestry feature. Once you reach 3rd level, you can cast the Goodberry spell with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. warlock. A "utility cantrip" will be defined as, "a cantrip that is useful out of combat, with bonus points if it can also be used in combat," so to be clear: some attack cantrips do have uses out of combat (Produce Flame, Fire Bolt, etc. For the druid spell list without optional spells, see Core Druid Spell List. Instantaneous. I’ll admit, before writing this article I didn’t truly comprehend Thorn Whip’s true value and versatility. Replace one cantrip you learned from this class’s Pact Magic feature with another cantrip from the warlock spell list. 52 votes, 12 comments. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of this elven martial tradition. In that case, the only way to interact with them would be something that specifies plants, like the druidcraft cantrip. The school of this spell is “Transmutation”. 10. The list of Druid Cantrips are: Druidcraft Guidance Mending Poison Spray Produce Flame Resistance Shillelagh Thorn Whip And druids know two cantrips at level. ) ReplyPDF. a) For Attack: Acid Splash, Eldritch Blast, Jolt, Magic Weapon, & Thunderclap: Allowed for range increases based on options in the Control Area. You know the druidcraft cantrip. Arcane ShotYou know the druidcraft cantrip. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. Most magewright rituals take 10 minutes to perform, but certain complex rituals can. RELATED: D&D: 10 Best Cleric Cantrips. Source: Player’s Handbook. 3rd level; Blindness/Deafness: Very effective debuff that doesn’t require concentration. What Book Is Druidcraft In? You can find the druidcraft spell in the sourcebook of “Dungeon & Dragons Player’s Handbook” whose full details are in the book. You know the Druidcraft cantrip. A 10-minute, no concentration mini torch AND a solid 30-foot ranged, 1d8 fire damage dealing spell attack. cantrip transmutation. The other combat choice could be Vicious Mockery, when imposing disadvantage for one attack is king. Starting at 1st level, your patron bestows upon you the ability to project the fickle yet fearsome presence of the fey. You also learn the longstrider and pass without trace . Because of their infinite reusability, cantrips also tend to be less powerful than other spells, even 1st level spells, though if you use. There are a few spells for tempest clerics/druids, but not nearly enough to my liking. or maybe you don't think so? well, let's discuss it here. It is not equivalent to animal handling skill or Druidcraft cantrip. Let’s look at a simple and too-often ignored cantrip Druidcraft. Cast this cantrip on the second to bottom sheet. they then spent their time growing the seeds from there into the weird exotic plants, using druidcraft to nurture them and make them grow quick. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. While this cantrip definitely doesn’t work on magical flames, it can work on flames created by magic — as a 5e dev puts it, “the trick is going to be the duration of the fire-creating spell. However, the best salesman cantrip to have is Shape Water. People use versions of move earth and mage hand to plough fields. The effect must fit in a 5-foot cube. Druidcraft: 1- Leave a natural trail that only your party can identify by making rare or uncommon plants grow in the path. This cantrip repairs a break or tear in an object without leaving any trace of the damage, even going so far as to adhere two broken halves back together. On the other hand, Druidcraft is a very nice thing, too. Being able to grab a beer without getting up wouldn't suck, though. Prestidigitation, Taumaturgy, Druidcraft and Minor Illusion will cover most magical effects that do not offer any obvious mechanical benefits. I would say learning a cantrip is similar to learning a new language or get proficiency in a tool/weapon/skill. Grovespeaker. thank you for coming to my Ted talk. Range. This can be used to form a bridge, hold down an object, or block a path. They cover your examples plus a whole lot of different uses. Mold Earth also have tons of use for infiltration. Message. Mostly exclusive to Druids, and we should all be very happy about that fact because Druidcraft is garbage. You can cast one of these spells for free once per long rest. 7. There are 18 total. We get an extra die for both Archer and Chalice, while Dragon gives us some flight. Whispering to the spirits of nature, you create one of the following effects within range: -. Thorn whip can also be useful for area of effects like moonbeam or spike growth, where moving enemies around can be helpful. Transmutation Cantrip. Cantrip (can choose Minor Illusion as the cantrip of choice) Player’s Handbook, page 23: 8 + your proficiency bonus + your Intelligence modifier: Elf (Mark of Shadow) Spells of the Mark (needs to have the Spellcasting or the Pact Magic class feature) Eberron: Rising from the Last War, page 49: Depends on the class: Gnome (Forest). Transmutation cantrip. It also says it won't light on fire anything being worn or carried by a creature. I am wondering whether you could use that effect to grow food (ex: grass) for an herbivorous animal (ex: donkey), provided that you have a fertile enough ground and the required seeds (that you simply want to. They can force a seed to open (gestation), they can make a flower blossom (age), they can make a leaf bud bloom (aging again). On top of that we can switch forms without spending an action at the beginning of each turn. A lot of your selections are going to come down to your character choices. A few spells overlap most of its effects, so you might run into yourself and your party members wanting to cast the same effect to feel useful (in a way). At early levels, it's only a 5% reduced chance to hit, but before the cantrip damage stacks too high, it's going to fall to a 15% reduced chance to hit, compared to wisdom spells. Druidcraft is a cantrip from Dungeons & Dragons that allows druids to do a number of small tricks. . Playing him, my favorite cantrip was probably Thaumaturgy, and while it's fun to think of original ways to use it every time, I'd like to hear about unique, creative and cool ways you've used either Thaumaturgy, Prestidigation (which is bascially Wizmathurgy),. Cantrip; Chill Touch: Good damage and a solid debuff for creatures that are able to heal themselves. Cons 7 Druidcraft Is Full Of Flavor. Skitiro • 4 yr. Firbolg : Firbolgs are a great choice for a druid. Make lots of puns using the words "wind" or "gale" or "rain". In an urban campaign, that’s the difference between turning off the non-magical street lights from the shadows or plain sight. Etymology 1. Components: Verbal and Somatic (Movement) Druidcraft is more of a flavor cantrip than a powerful one. I highly recommend shillelagh because its the only way to be effective melee when you are out of shapes. At 3rd level, you can cast the Entangle spell once per long rest. Range: 30 Ft. Twinkling Constellations Cantrip-Druidcraft: Twinkling Constellations is a fantastic upgrade to our Starry Form. From predicting the weather to distracting enemies, this often underappreciated cantrip is as useful as your imagination is wide! What Druidcraft Is. IMPROVED DRUIDCRAFT: Simple, flavorful, and its the base for the archetype, however, i dont think you need to tie it into the Druidcraft cantrip, just the base ability to produce these crystals which fuel the subclass should be enough on it's own, but its a minor thing than wont break the game if it stays how it is. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. So without further ado, here is our Official Ranking of all of the Druid’s Cantrips in Dungeon and Dragon’s fifth edition. One of the. g. The cantrip enchants up to three pebbles, which the druid can then throw as an attack up to 60 feet, or hurl with a sling. Though both Druidcraft and Prestidigitation can potentially make for some fun roleplaying opportunities. Druidcraft has some more role play situations being able to grow plants for personal use or whatever. Hello everyone. I want to use druid craft to make mushroom spores bloom. Being able to instantly light, or snuff out a small flame can be very useful. Take a lot at another cantrip, Fire Bolt. A wizard can’t learn Thaumaturgy because it is a manifestation of otherworldly power. This video provides dungeon master and player advice a guides for the cantrip. To cast one of these spells, you must. Whispering to the spirits of nature, you create one of the following effects within range: - You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Using the point buy system and Tiefling as a starting race you can get 36 cantrips, 2 ASI to. No spell slot or fancy alchemy needed. The subclass also has access to a number of abilities designed to make it devastatingly effective with ranged weapons, from magically infused ammunition to being able to redirect a missed attack at a different target. Persuasion advantage – Create a soothing and calm ASMR effect while speaking to someone. Cantrip Emerald Uncommon druidcraft: Opalite Uncommon thaumaturgy: Sapphire Uncommon prestidigitation. Additionally, Druid's wildshape has nigh-endless out-of-combat potential (like. Starting at 5th level, you can also cast the Enlarge/Reduce spell with this trait. “Instantly light or snuff out a candle, torch, or small campfire” You’re creating fire or you can extinguish a light source. They should be used as such. Druidcraft is a transmutation cantrip spell, its a good level for spell. Range: 30 feet. Transmutation cantrip. #3 May 4, 2021. Casting Time: 1 action. A 30-foot ranged MELEE spell attack that deals 1d6 piercing damage and pulls the target 10 feet closer to you. Cantrips can be cast an unlimited number of times a day. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. As a warlock, I'll pact of the tome thaumaturgy any day over druidcraft. Cantrip. This is a big deal for classes like Bard or Sorcerer, who otherwise have to rely on a fairly limited bag of tricks. The level gating. 30 Feet. For Light vs. It does almost nothing, and the things it does are nearly useless. Your teaching in regards to the life of the wilderness means you are able to communicate with animals and plants. Earthen Shield. At the end of the day it's a cantrip. One of the effects of the druidcraft cantrip is the following: You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Persuasion disadvantage – Make someone fart using puff of wind and follow up with a foul smell (extra points if you cast these on someone while flirting). These uses include:Let's talk about Druidcraft, and the many creative uses for that spell. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. I really like druidcraft (and Thaumaturgy and prestidigitation) but it is largely useless. . The prediction would show, for example, a golden orb for clear sunny skies that would last for a couple of seconds. Arclight Mask. Flame-like radiance descends on one creature Thurstwell can see within 60 feet of him. I think level 6 or 7 would've been a better time to get the third cantrip. Damaging Cantrips increase in damage at Levels 5 and 10, allowing them to be more effective as the game progresses. However, I am not aware of any equipment or spells that would specifically repair/heal damage to plants. Cantrip options: Dancing Lights / Light - "Ancestors! Light my path!" Mage Hand - "Ancestors! I could use a helping hand!". Duration: Instantaneous. He has the following cleric spells prepared: Cantrips (at will): guidance, sacred flame (see “Actions” below), thaumaturgy 1st level (3 slots): command, detect evil and good, sanctuarySacred Flame. You can’t get much abuse from a flavor cantrip. Yes indeed. This effect persists for 1 round. The school of this spell is “Transmutation”. Transmutation Cantrip Casting Time. By level 10, they will also have a 3rd cantrip along with mage hand. But the illusion cantrip for something related to a pot of gold at the end of a rainbow, don't know how it would work. Its spellcasting ability is Wisdom (spell save DC 12, +4; {"diceNotation":"1d20+4","rollType. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. I'm playing a druid…Wild Elf Subrace Traits. I'm set on Druidcraft and Shape Water as two of my three cantrips and then debating between Firebolt or Produce Flame for the last. Arcane Archer Lore. Guidance. splepage. Range/Area: 30 feet. I don't think it breaks anything to let people swap around but I think the cantrips are very well themed for their respective classes, and you lose that if you let anybody take any one of them. CANTRIP. The rules for Control Flames in DnD 5e are as follows: Control Flames can work on SOME fires caused by spells. Druidcraft. For Druidcraft I have the following Druidcraft. Casting Time: 1 action Range: 30 feet Components: V S Duration: Varies Classes: Druid Whispering to the spirits of nature, you create one of the following effects within range: You instantly make a plant grow at an accelerated pace. The effect. Might say something like 'it ties up your druidcraft/prestidigitation cantrip for a day to make the enchantment permanent'. With the ability to put a +2 into any one of their core stats and a +1 into another, fairies are technically a good fit for any class, but their Fairy Magic ability (which gives them access to the Druidcraft cantrip and allows them to use the Faerie Fire and Enlarge/Reduce. Starting at 5th level, you can also cast the Enlarge/Reduce spell with this trait. Produce flame and Druidcraft are pretty standard I think. One issue with Druidcraft is you give the druid the ability to snuff out all fire in a 60 foot radius. Keep reading to discover why Dancing Lights is the. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. You manifest a minor wonder, a sign of supernatural power, within range. Or just add a dummy extra feat in the feat window. Guidance>resistance (usually) and control flames fits the flavour of wildfire druids better than druidcraft (that's really just my opinion tho, feel free to ignore it). As you level, you'll pick up two additional spells, faerie fire and enlarge/reduce. Range: 30 feet. Feat: Warcaster Wild Shape Improvement Cantrip – Druidcraft: We pick up the Warcaster feat, giving us the ability to cast a spell as an opportunity attack. The effect might manifest as a golden orb for clear skies, a cloud. Druidcraft is a cantrip from Dungeons & Dragons that allows druids to do a number of small tricks. With it, you can do any of the four following things: 1) Create a tiny, harmless sensory. The creature becomes stable. Casting Time: 1 action. Druidcraft. Choosing a cantrip is an important decision. It has a wide range of uses. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, shillelagh 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave 2nd level. Range: 5 foot square within 60 feet. Timberwalk. Druidcraft : This spell is profoundly disappointing.